var maxLoops = 0;
var bInterval = 1;
var count = 1;
var imgarr;
var uobj;

function Rotateimg(obj,imgs,loopcnt) {
	imgarr = imgs.split('|');
	maxLoops = loopcnt;
	uobj = obj;
	init();
}

function init() { 
  uobj.filters.blendTrans.apply(); 
  uobj.src = imgarr[count-1];
  uobj.filters.blendTrans.play(); 
  if (count < maxLoops) { 
    count++; 
  } 
  else { 
    count = 1; 
  } 
  setTimeout("init()", bInterval * 700 + 5000); 
} 